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Spyparty forums
Spyparty forums








  1. #SPYPARTY FORUMS HOW TO#
  2. #SPYPARTY FORUMS MANUAL#
  3. #SPYPARTY FORUMS CODE#

  • Will the Spy and the Sniper be able to play on the same screen, like on a couch?.
  • Will there be other modes besides just two-player Spy vs.
  • What will the hardware requirements look like?.
  • #SPYPARTY FORUMS MANUAL#

  • Where can I find the infamous Four Page Instruction Manual so I can read it and not get completely owned the first time I play?.
  • Is it an open beta, an early-access beta, a paid beta, a pre-order, or what?.
  • spyparty forums

    Okay, there’s a beta, but why is it going so slowly?.Will there be a beta? Can I help you playtest SpyParty?.In fact game designers talking about what they’re working on is one of the things that’s supposed to make this place special (again as I interpret things).Īnd let me just add, that I too thinks it looks excellent. It’s also super hardcore player skill right now and completely inaccessible, since I’m following the Blizzard “depth first” design methodology (I talk about it a bit here), so it also needs a bunch of work before anybody can play it without me standing there.Īs far as I understand he don’t want us writer types to shill other webpages, forums and whatever - at least I think continuously pointing people to articles/threads on Gamerdad is what got Andrew Bub banned - but he encourages game designers to shill theirs. It currently won’t do NAT punchthrough–you have to be on a LAN to play it right now–so I gotta fix that before I can do any kind of outside-of-my-house testing. I don’t know what the protocol is for that kind of thing… Heck, now that there’s a thread, I can post occasional updates if people are interested, and Tom doesn’t mind. Hi guys, thanks! Yeah, with the wired article hitting today, and the Destructoid article a couple days ago, I’m over the moon.Īnd yes, when it’s time to beta^H^H^H^Halpha test, I’ll ask here first, of course. They’d yell the moment you shot them and it would feel like pure satisfaction. Imagine playing the game with someone else who’s in the room with you, or even over voice chat. I can imagine spending hours just to get good at the game, if only to fuck with people’s minds. I wasted more than a few bullets on wild guesses and longshots.

    #SPYPARTY FORUMS HOW TO#

    Later moments behind the trigger weren’t so easy, once the spy had figured out how to pretend to be artificial intelligence. The first time I caught my friend correcting his movements in mid-stride, I knew I had my target. My first try as the sniper was easy: All I had to do was watch for the one player that didn’t act like a computer-controlled bot. Zooming in with the rifle scope narrows the view, but lets him see what the guests are doing. But he’s too far away to make out the subtle “tells” that can help identify the target.

    spyparty forums spyparty forums

    He can see everyone mingle, chat and stroll around the room. From afar, the sniper can see the entire party, in the windowed corner of an apartment building. The sniper player needs only to watch and listen, but within the limitations of his faraway vantage point.

    #SPYPARTY FORUMS CODE#

    For the double agent bit, it’s a secret code phrase - somebody will say the words “banana bread.” (Hecker says this is what he was having as a snack when he recorded the audio.) In the case of the physical actions, it’s a quick character animation. The spy player has to complete four tasks to win the game: Plant a bug on the ambassador at the party, make contact with a double agent, move a book from one shelf to another and swap a statue for a different one.Įach of these actions has a “tell,” a giveaway that the sniper can pick up on if he is paying attention. The mind game starts immediately, because even on this character-selection screen, the spy is trying to outwit his opponent: Which character do they suspect I’d pick? The player can chose to slip into a handful of different character models: a guy in a tux, women in a variety of dresses, a rotund chap in a top hat. SpyParty begins with the spy player, who first selects his character. I just read this Wired article on SpyParty and the concept is more than a little brilliant, and it looks like QT3’s own Checker’s behind it.










    Spyparty forums